12 December 2024
general impression
In the last round of the Digital Culture Grant Scheme in 2024, the Fund received an enormous number of applications. Of the 105 subsidy applications taken into consideration, ultimately 34 are receiving grants. The quality of the proposals was high with a wide variety of project forms and themes.
Many of the projects receiving grants focus on the interaction between technology and social issues. In AI film concierge, new ways to access archives are explored, while the creators of DEEPFAKE delve into the ethical issues surrounding this technology. Gaming is also used as a medium for social reflection: where Born into bias confronts audiences with questions about social mobility and privilege, In our nature translates themes such as feminism and environmental awareness into a narrative game.
It is also notable that many makers are exploring the relationship between technology and ecology. With Ecoshroom, a connection between artificial intelligence and plant and fungi ecosystems is generated. The impact of infrasound on marine life is investigated in Rotating wheels and whispering things. The impact of technology on our daily lives is also given a great deal of attention. For instance, the makers of The hybrid couple explore new forms of coexistence between humans and AI, and Moonblood
presents an innovative take on the relationship between technology and our natural cycles.