
A Cam - Daniel Jacoby & Jaume Ferrete
A Cam is a web-based game in which players take on the role of sex-cam performers working their way through a dystopian digital economy. The game utilises idle-game principles. Players collect items such as clothing, lighting and remote-controlled sex toys, as well as more futuristic objects, including holographic body coverings, cognitive medicines and surgical implants. Through its abstract, non-explicit design, the game emphasises the slow passage of time, in contrast to an accelerated and highly mediatised environment. Daniel Jacoby is collaborating with Barcelona-based artist, web developer, teacher and researcher Jaume Ferrete. LI-MA Media Arts is supporting the project with expertise, distribution and digital preservation. Hangar is involved for support with production resources, expertise, promotion and presentation, and Serafín Álvarez has joined in as a consultant.














