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Pitch training for game developers

2016
amount_issued: € 0
Gamescom is the largest and most important game convention in Europe, attracting over 400,000 visitors and participants from all continents. Thanks to the Creative Industries Fund NL in collaboration with the Dutch Games Association and Dutch Game Garden, 10 Dutch game developers were selected to travel to Cologne to showcase their games at the Holland Pavilion.

In order to be fully prepared for the Gamescom, the fund collaborated with Dutch Game Garden in organizing an intense pitch training for the participating developers. The goal for developers is to get a publishing deal or media attention for their games, so they need to be able to present their games and their company professionally and efficiently. The first two parts of the pitch training, The Roast and The Boast, were held at the Dutch Game Garden in Utrecht on 7 July and 31 August. Each part focuses on a different atmosphere and theme. This included various exercises and role-playing, with the help of experts in the Dutch games industry such as the Dutch Games Association's chairman Horst Streck, developer Joost van Dongen (Ronimo Games), and journalist Steven Saunders (Gamekings).

The final part of the training, The Toast, will be held on 29 September at the games showcase INDIGO. There developers will exchange their experiences at Gamescom and celebrate their successes. To learn more about the do's and don'ts in pitching, keep an eye on our upcoming newsletters. Subscribe here.