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Milan, the city for connections

20 April 2016

The 26 presentations that were supported by Creative Industries Fund NL during the Salone del Mobile in Milan guided visitors to a diversity of locations: from the industrial environs of Lambrate’s factories and garages to the SaloneSatellite, the concurrent event for up-and-coming designers, and from Galleria Rossana Orlandi offering design enthusiasts a breather as they enjoy a drink on its patio to Milan’s majestic palazzi, where several Dutch designers presented work at Masterly and Palazzo Clerici. This year also saw Dutch Invertuals, Kiki&Joost and Cor Unum joining forces to put the Isola quarter more firmly on the map.
The supported presentations were as diverse as the designers were one in their goal of getting the most from this week in Milan. Designer Mark Sturkenboom was presenting his work for the second time, on this occasion to seek out manufacturers, partners and collaborators. ‘As a designer you’re preoccupied with your own process and research,’ Sturkenboom explains. ‘Yet I want to broaden my horizons by working together with other parties and I hope to meet them in Milan. In addition, Milan is not about the product alone, but about expanding the reach of your idea and broadcasting it as well.’

Designer David Derksen was presenting in Milan for the sixth time. He opted for the SaloneSatellite because he is looking for brands which can include his prototypes in their collections. ‘For my studio the fair in Milan is the highpoint of the year. I spend about half a year working towards it and it’s an indispensable event for my work. Important contacts, orders and collaborations are often a direct or indirect outcome of this presentation.’
Milan continues to be a key presentation platform for Dutch designers. As our director Janny Rodermond noted in her introductory speech last year: ‘It’s the city where they establish connections for the further internationalization of their professional activities.’

Photography: Ilco Kemmere
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Presentation of Mark Sturkenboom at Via Ventura 2, Lambrate
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Ark (Volume 2) Paradigm Shift by Mark Sturkenboom
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Presentation Mark Sturkenboom

Designer David Derksen was presenting in Milan for the sixth time. He opted for the SaloneSatellite because he is looking for brands which can include his prototypes in their collections. ‘For my studio the fair in Milan is the highpoint of the year. I spend about half a year working towards it and it’s an indispensable event for my work. Important contacts, orders and collaborations are often a direct or indirect outcome of this presentation.’

Milan continues to be a key presentation platform for Dutch designers. As our director Janny Rodermond noted in her introductory speech last year: ‘It’s the city where they establish connections for the further internationalization of their professional activities.’

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Presentation Label BREED
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New work by Marleen Kaptein
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Prototypes and research for the Fibre Placement Chair and the Flax Chair by Christien Meindertsma
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Kiki van Eijk (Kiki & Joost)
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Presentation by Dutch Invertuals
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Installatie van Edhv

On April 13, Creative Industries Fund NL organized a guided tour of various Dutch presentations for Renilde Steeghs (Ambassador for International Cultural Cooperation at the Dutch Ministry of Foreign Affairs), Joep Wijnands (Ambassador of the Netherlands in Rome), Bas Ernst (Cultural Attaché in Rome), David de Waal (Consul General in Milan) and Bas Valckx (Press and Cultural Officer in Tokyo).

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Guided Tour for Dutch delegation
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In conversation with Joost van Bleiswijk (Kiki & Joost)
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Presentation by Nel Verbeke
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From left to right: Renilde Steeghs, Tijmen Smeulders, Bas Ernst en Bas Valckx
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Brochure selected projects Milan 2016

7 April 2016
The Creative Industries Fund NL supported 26 presentations designers, creatives and collectives during the Salone del Mobile in Milan. They presented their newest products and concepts during this important international fair for furniture and product design, which runs from 12 to 17 April 2016. The fund made a brochure on the selected projects for the Milan Design Week and circulated this during the festival. Below you can download the pdf.

downloads

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Image report SXSW 2016

7 April 2016
The South by SouthWest (SXSW) festival took place in Austin, Texas, from 11 to 20 March. The international visitors to this technology festival felt drawn to the artistic interventions and stories by the participating Dutch creatives. For those who didn’t head off to this festival in Austin, you can view a photo report about the supported parties here.

Images: Nick Helderman
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Presentation about Exit by Submarine Channel / Jongsma + O’Neill
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Workshop about ‘Adaptive Interactions in the Internet of Touch’ by Iskander Smit (info.NL)
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Silent Room: Installation by Simon Heijdens
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ANIMA, an installation by Nick Verstand
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ANIMA, an installation by Nick Verstand
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DocLab: Showcase of interactive documentaries
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Presentation by Jan Rothuizen: ‘How to Draw Virtual Reality by Hand’
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Main venue: Austin Convention Center
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Dutch Culture USA stand during SXSW
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Detlef La Grand presenting the VRmaster during the Accelerator programme
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Workshop on ‘Exploring Scent as an Interactive Storytelling Tool’
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Participants testing scents and how to use them in communications and interactive media
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Fredrik Duerinck in the ‘Scent as a Post-Digital Medium for Storytelling’ panel session
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Open Call Gamescom

24 March 2016

Creative Industries Fund NL and the Dutch Games Association are calling on creatives in the game industry to submit a proposal for participation in the Holland Pavilion during Gamescom Cologne 2016. Selected participants were given the opportunity to showcase their games at a demo spot in the pavilion’s open section. This Open Call is the only opportunity for support from the Creative Industries Fund NL to participate in this fair.
Gamescom Cologne is Europe’s most important exhibition in the realm of games, attracting not just Europeans but visitors from Asia and North America as well. Gamescom has consumer and B2B sections, making it an ideal place for games industry professionals to gain useful contacts.

This year the Holland Pavilion during Gamescom is once again being organized by the Dutch Games Association. The Fund and the Dutch Games Association are working with Control Magazine and Dutch Game Garden to offer a programme for young creatives in preparation for Gamescom. The Fund is preparing an international magazine about independent games from the Netherlands and the selected participants in association with Control Magazine.

Applications
Submit the game, including your motivation for participating, by 28 April 2016 at the latest via Creative Industries Fund NL’s online application environment.

More information on this Open Call you can find here.
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Events during Game Developers Conference San Francisco

16 March 2016

On 15 March, Creative Industries Fund NL staged several events to support the Dutch game developers attending the Game Developers Conference (GDC) in San Francisco. GDC San Francisco is the world’s longest-standing game industry event for professionals. During this 30th edition of GDC, more than 26,000 game professionals gathered in San Francisco.
Via an Open Call, the Fund selected 10 game developers to present their games at the Dutch Local Multiplayer event during the GDC. The Fund also organized a business breakfast and a Dutch Showcase, where Dutch game developers could present their games to the media, investors and publishers.

Dutch Business Breakfast
The day began with a Dutch Business Breakfast, at which Arjan Bussee gave an inspiring keynote address about his experiences in the games industry. Bussee has been working as a game developer for 25 years and his first hit was Jazz Jack Rabbit, in 1993. Later on, Bussee was one of the founders of Guerilla Games, the triple-A developer that works exclusively for Sony on games for its PlayStation platform. Nowadays Bussee runs his own studio: Boss Key. In his keynote Bussee tackled the dos and don’ts for Dutch game developers who were attending. After the keynote, four Dutch businesses were able to pitch their game or company to the professionals in the audience.

Dutch Showcase
In the afternoon the Fund staged an event where a broad selection of Dutch companies presented their newest games. This Dutch Showcase made it possible for the developers to present their games to the media in a calm environment, close to the bustle of the conference. Codeglue, Digital Dreams, GameHouse, Lucky Kat, Two Tribes, Paladin Studios and Pillo Games were among those who took advantage of this opportunity. In the course of the day, about 100 game professionals popped in for appointments with the various developers.

Dutch Local Multiplayer Event
From five o’clock, the venue in the heart of San Francisco was opened up to the press and invited guests to allow them to play the selected games from the Open Call. Eventually nearly 60 professionals acquainted with the developers. In the selection of the proposals, particular attention was paid to the game’s innovative value, the gameplay, graphics and playability. This resulted in a diverse assortment, which was not just evident in the kind of game but in the variety of game studios as well, from emerging talents to more established enterprises. The selection consisted of:

Tivaru - Kabounce
Sparpweed - Chalo Chalo
Tom van den Boogaart - Palooka
Studio LAPP - Rups
Prrrpl - Should Shoot
Aran Koning & We Are Muesli - SIHEYU4N
Weird Beard - Tricky Towers
Turtleneck Studios - Rite of Ilk
Napalmtree Studios - Tied Together
Pillo Games - Pillo controller

Besides being offered the key presentation opportunity, the selected developers received a grant to cover the travel and accommodation costs, a pass for the conference, and pitch training prior to the GDC.
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