9 sep '14
You can read about the application procedure via the 'How to apply' button at www.dutchdesignpost.com. The Dutch Design Post is being supported in the context of the Open Call: Exploring opportunities for internationalization.
In the first half of 2014, a team consisting of arch-I platform, the Dutch Water Design consortium, Studio Makkink & Bey and Wageningen University have developed the project Water in Dwarka, with the aim of mapping the water issues in Dwarka, an Indian town near New Delhi. Through design research and an intensive process with local stakeholders, the team articulated a series of concrete, implementable projects that will help address the water shortage.
The Common Methods project was launched to connect Dutch creatives with South African designers and manufacturers around the themes of living, design and production. The programme was established to bring together designers from various countries and backgrounds and to employ local crafts in contemporary design.
During Dutch Design Week, Creative Industries Fund NL is organizing a presentation of work by young creative professionals who received a year of developmental support in 2013/2014. In No Particular Order showcases recent work by 21 young creatives who operate within the fields of architecture, design and e-culture. The exhibition and publication unravel the concept of talent and provide insight into various factors which can nurture its development.
In May 2014, Blauw Research conducted an online survey among all the parties who have submitted an application to the Creative Industries Fund NL since 2013. The Fund’s provision of services was pivotal to this study, but it also addressed areas such as communication, policy and the application procedure.
Participating in Gamescom can be highly productive for these young, start-up independent game studios: finding a publisher for the game, seeking partners for ongoing development, networking or attempting to get some of the hundreds of journalists who are attending the fair to play your game.
An early afternoon session at Gamescom allowed participants in the Holland Pavilion to pick the brains of experienced developers about how to pitch their games.
Eric Bartelson, co-founder and Editor-in-Chief of Control Magazine, attended the talk by Adriaan de Jongh (Game Oven) during the Independent Games Summit symposium that preceded the Gamescom fair (13–17 August) in Cologne. Game Oven is one of the ten studios being supported by the Creative Industries Fund NL to give a presentation during Gamescom.
By Eric Bartelson
Adriaan de Jongh of Game Oven knows what he’s talking about when it comes to challenging the audience to invent new genres. With Game Oven he has certainly enriched the world of games with ‘phone dancing’, ‘people touching’ and ‘friend chaining’.
The Creative Industries Fund NL is supporting 10 independent studios that are presenting their work in the Holland Pavilion at the Gamescom trade fair as a result of the Open Call for Participation in Gamescom Cologne. The games magazine Control is publishing a special Gamescom issue about the games which are featured in this presentation.
The Creative Industries Fund NL is in search of (landscape) architects and urban planners willing to participate in a Chinese-Dutch project week on behalf of the redevelopment of a station area in Beijing. The project week will take place from 14 to 20 September 2014. Entries including a motivation and a brief portfolio can be submitted up to 7 August 2014.
The Open Call International Talent Development resulted in the selection of proposals by designers Gionata Gatto and Claudy Jongstra, curator Jorn Konijn and graphic designer Ruben Pater. The Open Call is directed at all creative industry workers (e-culture, design and architecture): designers, creators, makers, critics and curators. The Creative Industries Fund NL launched the open call last April on behalf of the Ministry of Education, Culture and Science. The proposals were submitted to a selection committee consisting of graphic designer Nikki Gonnissen (cofounder of Thonik), architect Anne Holtrop (studio Holtrop) and digital media designer Janine Huizenga, and chaired by Margaret Schavemaker, curator and head of research and publications at the Stedelijk Museum Amsterdam.
1. Seek partnerships with local parties such as design universities, craft organizations and the business community. For newcomers, the Korean market appears hermetically sealed. Collaborating with Korean parties helps you to build up a network, to become familiar with Korean customs, and to gain access to the market.
2. Always dine out with Korean colleagues and eat everything they put in front of you. That is how you invest in working relationships and how you show that your intentions are serious.
3. Invest in building up a bond with your immediate colleagues. Koreans attach great importance to informal working relations.
4. Be aware of the hierarchical corporate culture in South Korea. Participation, discussion and group decisions are overshadowed by status and a fast decision-making culture.
5. Allow yourself to be swept along by the 24-hour work culture. Don’t be surprised if your colleagues work though the night while you plan to leave the office at 6 p.m. Clients can call at 8 p.m. to tell you they have a commission that has to be finished the following afternoon.
The creative economy in South Korea is growing rapidly. In 2008 the country announced its ambition to become the design hub of South-East Asia. On 25 June the East-West Education Center (EWEC) held an afternoon information session about market opportunities for designers in South Korea.